AI Insights · Timothy · January 2022
Top 5 iOS Architecture Games in Finland: Q4 2021 Performance
In Q4 2021, the top 5 architecture games on iOS in Finland showed varied performance in terms of revenue and downloads. Here’s a quick overview of how these games fared.
The fourth quarter of 2021 saw diverse trends for the top 5 architecture games on iOS in Finland. Below is a detailed look at the performance of these games, with data sourced from Sensor Tower.
Monument Valley had a fluctuating revenue stream throughout the quarter. The weekly revenue ranged from $82 to $132, peaking in mid-October and mid-December. Downloads were minimal, with occasional spikes, notably reaching 4 in the last week of September and 2 in the final week of December.
Monument Valley 2 experienced a rollercoaster in weekly revenue, ranging from $39 to $127. The highest revenue was recorded in mid-October, while the lowest was in mid-December. The game had a brief surge in downloads, with 6 downloads in the second and third weeks of October.
Construction Simulator 3 showed a varied revenue pattern, with the highest weekly revenue of $92 occurring in late November. The revenue fluctuated between $9 and $92 throughout the quarter. Downloads were sparse, with a notable increase to 4 in the fourth week of November.
Pocket Build saw a steady weekly revenue, peaking at $81 in mid-October. The revenue generally ranged from $10 to $81. Downloads were relatively low, with occasional small spikes, such as 2 downloads in mid-October.
Tiny Tower: Tap Idle Evolution maintained a consistent revenue pattern, ranging from $26 to $50 per week. The highest weekly revenue was recorded in the last week of September. Downloads were minimal, with a notable increase to 10 in the last week of November and smaller spikes in early December.
For more detailed insights and data on app performance, visit Sensor Tower.